#pragma once
struct DICOMStruct;
class NormalizedManImage
{
public:
	NormalizedManImage(DICOMStruct * dicomStruct);
	~NormalizedManImage(void);
private:
	//Graphics getGDIPlusDIB();
	DICOMStruct * dicomStruct;
	void * _normalizedData;
	void * _DIBData;
	void doNormalization();
	void convertYBRFULLtoRGB(void * destImg, void * sourseImg, int width, int height);
	void turnVertStruct(DICOMStruct * dicomStruct);
};

